Keeper of Night
by on
Keeper of Night
by on

Keeper of Night
Keeper of Night

Flying, Vigilance, Shroud
When Keeper of Night enters the battlefield,
destroy all tapped creatures. If you control both commanders, destroy all tapped creatures
opponents control instead.
Whenever a creature an opponent controls
becomes tapped you may pay {1}. If you do,
conjure a Hyrulean Knight to the top of your
library.

Love this card?

Support Parallax_Hal's creations
with a gift of Premium Membership!

Gift

Card Comments