Kelemvor's Shroud
As a bonus action you can activate this ring to become invisible
for 1d6 minutes OR to imbue your weapon with the power of Kelemvor,
casuing your next attack which hits to deal 2d10 necrotic damage
and heal you for half the total damage, rounded down. This can only
be used once per day.
You have advantage on all attacks against Undead and on death
saving throws. On attacks against Undead add one additional damage
die to the roll.
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