Kendo
{2}{g}: Kendo gets +4/+0 until end of turn.
Activate only once each turn.
{1}{r}: Deal 2 damage to target creature
that is blocking or being blocked by her. Activate
only once each turn.
"You're pathetic. Carrying a gun around in that damn uniform is
basically saying you know you can't win a
fight on your own merits...This is for those at U.A.
that have a one-track mind...Because when everyone
else is ready to give up, they take another step
and go beyond!"
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