Key to the City
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Key to the City
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Key to the City

{t}, Discard a card: Up to one target creature can’t be blocked this turn.

Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.

This is the very key that was used to lock the city away from the terrible enemy in the ancient war. With it, you will have the ability to control the secret entrance that divides the city of New Capenna and the vast plane beyond. Although the old enemy is now long gone and forgotten, this key still has a big value for the strategical rol

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