Keyta, Rebel Hydromancer
Whenever Keyta becomes the target of a spell or ability, you may
pay {1}. If you do, counter that spell or ability
Creatures your opponents control get -3/-0
{1}{u}: Switch target creature's power and toughness until end of
turn
"I shall call the sea itself to destroy the mage-rings, if that
is what it takes"
Card Comments