Ki Abilties
Flurry of Blows. Immediately after you take the Attack action on
your turn, you can spend 1 ki point to make two unarmed strikes as
a bonus action.
Patient Defense: You can spend 1 ki point to take the Dodge action
as a bonus action on your turn.
Step of the Wind: You can spend 1 ki point to take the Disengage or
Dash action as a bonus action on your turn, and your jump distance
is doubled for the turn.
Card Comments