Kindred, Eternal Hunters
by on
Kindred, Eternal Hunters
by on

Kindred, Eternal Hunters

Whenever a creature an opponent controls would
die, you may exile it with a Hunt counter on it.
Kindred gains +1/+0 for each card in exile
with a Hunt counter on it.
{w}{b}{g}: All creatures lose Indestructible until
end of turn, then Kindred deals damage equal
to its power to another target creature.
Activate only as a sorcery and only
once each turn.

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