Kindred, Eternal Hunters
Whenever a creature an opponent controls would
die, you may exile it with a Hunt counter on it.
Kindred gains +1/+0 for each card in exile
with a Hunt counter on it.
{w}{b}{g}: All creatures lose Indestructible until
end of turn, then Kindred deals damage equal
to its power to another target creature.
Activate only as a sorcery and only
once each turn.
Card Comments