King, Kingdom's Captive Lord
by on
King, Kingdom's Captive Lord
by on

King, Kingdom's Captive Lord

Hexproof, Flash

When King is Casted creatures you control gain Vigilance, LifeLink and Intimidate until end of turn

Line of Danger - {x}, King phases out until
end of turn when X is payed (X is equal to the highest amount of damage from a single source)

If X is 6 or greater in the cast value King gains Indestructible for 4 turns
If King is destroyed by another creature, you lose the game.
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