King Worm
by on
King Worm
by on

King Worm

Menace: This creature can’t be blocked except by two or more creatures.
Hypnotic Gaze: {2}{g}{u}{b} {t}: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Mind Control: Whenever King Worm deals combat damage to a player, that player discards a card and you draw a card.
Nightmare Presence: {3}{g}{u}{b}: King Worm gains indestructible until end of turn. (It can’t be destroyed by damage or effects that
say destroy.)

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