King's Reinforcements
Each creature you control gets +2/+1 trample, lifelink, and haste
until end of turn. Combat damage can't be prevented this turn.
If you're the King, put out an X number of 1/1 barbarian creature
token with deathtouch, where
X is the number of creatures on the battlefield. If you're not the
King, put out a 5/5 barbarian creature token with hexproof and
first strike. Exile King's Reinforcements.
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