Kirby, Hero of Dream Land
+1: At the beginning of combat on this turn, gain control of target
creature until end of turn. Untap it. It gains haste until end of
turn.
-2: Target creature you don't control phases out. Until the end of
your next turn, they can't phase in.
-9: Create a token that's a copy of each creature your opponents
control. Creatures you control gain lifelink and haste until end of
turn.
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