KK Dean, Wild and Wise
+1: Flip a coin. If it turns up heads, you may deal 3 damage to
target creature. Otherwise, deal 2 damage to target player or
planeswalker.
-2: Exile the top three cards of your library. Until the end of
your next turn, you may cast these cards as though they had
flash.
-6: Until end of turn, if a source would deal damage to an
opponent, it deals double that damage to all opponents and
creatures they control instead.
Card Comments