Klarg, Cragmaw Chieftain
Menace.
Whenever Klarg, Cragmaw Chieftain attacks, you
may sacrifice another Goblin. If you do, Klarg
gets +2/+0 and gains trample until end of turn.
Whenever Klarg deals combat damage to a player, create two 1/1 red
Goblin creature tokens.
He rules the Cragmaw tribe with an iron fist and a morningstar.
He answers only to King Grol, who
dwells in Cragmaw Castle.
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