Konrad - Inquisitor
by Anonymous Satyr on

Konrad - Inquisitor

When Konrad enters play choose one - Gain
+3 power; or target opponent creature is exiled.
{x}{b}{t}: Exile {x} opponent creature(s) with
equal or less power than Konrad.
{x}{w}: Add {x} power token(s) to Konrad.
{b}{b}{b}{w}{w}{w}{t}: Exile target creature.
{x}{r}{t}: Deal {x} damage to target creature.
"Your time is now..."

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