Kor General of the Center
First strike, trample, vigilance, ward {5}.
Whenever Kor attacks, orcs, minions, and
zombies you control get +1/+1, First strike,
trample, vigilance, and ward {1} until end of
turn.
This creature enters the battlefield with seven
+1/+1 counters on it. When it dies, you may
distribute its +1/+1 counters on on any number
of creatures you control.
It stars silently, waiting for a reason to kill
you.
Card Comments