Koru, Night's Insanity
by on
Koru, Night's Insanity
by on

Koru, Night's Insanity

Flying, trample
At the beginning of the combat phase, if a creature died this turn, Kuro, Night's Insanity gains double strike until end of turn. Otherwise, Kuro, Night's Insanity gets -7/-0 until end of turn.

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