Kuro, the playground prankster
hexproof, vigilance, double strike, trample, protection from
colours, anihiliator 6
Hero Entrance —When Kuro, the playground prankster enters
the battlefield, each opponent
loses and its power and toughness is set to 99/99
Prankster Fantasy — Kuro, the playground pranksters original
text is always replaced with "{1}, this card can't be blocked this
turn. If this creature deals damage to a player, reduce the cost of
your next spell by 1"
"And i can do aaall of that and that
Card Comments