Kylo Ren
-: Halt: Target character within 6 places of Kylo Ren is stunned
and cannot defend against attacks this turn. (Usable once per
turn.)
-: Scarred: When Kylo Ren takes damage other First Order allies in
the same zone as him gain 1 extra defend dice this turn.
-: Unstoppable: When Kylo Ren takes damage he gains an extra defend
dice for each damage taken for the rest of the game.
Card Comments