Kylo Ren
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Kylo Ren
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Kylo Ren

-: Halt: Target character within 6 places of Kylo Ren is stunned and cannot defend against attacks this turn. (Usable once per turn.)
-: Scarred: When Kylo Ren takes damage other First Order allies in the same zone as him gain 1 extra defend dice this turn.
-: Unstoppable: When Kylo Ren takes damage he gains an extra defend dice for each damage taken for the rest of the game.

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