Lady Maria of the Astral Tower
Double Strike, Vigilance, Haste,Waltz. After triggering Waltz,
loses it for this turn and gains: if she deals combat damage to a
player, untap her and gain an extra combat phase (max once per
turn). Whenever she loses life, put a +1/+1 counter on her. At the
end of each combat, she heals 1 life and at the end of turn, remove
a +1/+1 counter from her.
{r}: Deal X damage to any creature, where X is 1 plus her +1/+1
counters. Activate once per combat phase.
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