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Lair
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Lair
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Lair

This card costs {2} less to cast if you already control a Hatchery. When Lair enters, put a creep counter on target basic land you control. As long as you control three or more lands with creep counters, you have no maximum hand size. Whenever a Zerg creature you control dies, put a +1/+1 counter on up to one target creature you control with We Are the Swarm. {T}: If you control four or more Zerg Structures, you may pay {B}{B}. If you do, search your library for a card named Hive, reveal it, put it into your hand, then shuffle your library. Activate only as a sorcery.{/fontsize-18}

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