What May Come
by on
What May Come
by on

What May Come
What May Come

Split Second
End the turn. (Exile all spells and abilities on the
stack, including this card. Discard down to your
maximum hand size. Damage wears off, and "this
turn" and "until end of turn" effects end.)

After this turn, take an extra turn. At the
beginning of that turn's end step, you lose the
game.

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