Last Round
Play this card when activating a fighter that has
one or more Out of Ammo markers on them.
Choose one of this fighters ranged weapons
that is Out of Ammo. The fighter immediately
performs a Shoot (Basic) action with that
weapon that will hit automatically. Do not roll
an Ammo Dive - the weapon remains Out of
Ammo. Weapons with the Rapid Fire (X) trait
make only one shot.
Card Comments