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Last Round
Play this card when activating a fighter that has
one or more Out of Ammo markers on them.
Choose one of this fighter's ranged weapons that
is Out of Ammo. The fighter immediately
performs a Shoot (Basic) action with that weapon
that will hit automatically. Do not roll an Ammo
Dive - the weapon remains Out of Ammo.
Weapons with the Rapid Fire (X) trait make only
one shot.


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