Learning to Fly
by on
Learning to Fly
by on

Learning to Fly


Roll a 20 sided dice once and add 2 to the result. Starting with the player to your left, an opponent
may choose to roll a dice. If they do, the player
with the highest result searchs their library for a
land and puts it onto the battlefield tapped.
Repeat this process with each opponent. Draw a
card for each opponent who chose not to roll a
dice.

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