Lethargy, Spirit of Sloth
by on
Lethargy, Spirit of Sloth
by on

Lethargy, Spirit of Sloth

+1: Target creature has defender until end of turn, and you gain 1 life.
-4: Creatures your opponents control lose target keyword ability (e.g. flying, haste, etc.) until Lethargy leaves the battlefield.
-6: Target player gets an emblem with "Creatures you control enter the battlefield tapped," or "Creatures you control have defender."

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