Level III: Haunted Prison
Roll 1d10
1-3 - Do nothing
4 - Put a 2/2 token on the battlefield (+2)
5 - Put a 2/1 token on the battlefield (+4)
6 - Destroy your best land
7 - Advance to Level V & play a 1/1 token (+0)
8 - Play a 1/1 token (+1) & free roll on Level II
9 - Sacrifice your best creature.
10 - Destroy your best artifact or
roll an Encounter (-2)
Roll under 8: Advance to Level IV
Card Comments