Light Patrol Rhino
by on
Light Patrol Rhino
by on

Light Patrol Rhino
Light Patrol Rhino


Drive 2:(Tap a creature you control, to have them
crew Armored Provision Rhino and give it drive points
equal to its power (maximum 2 points/round). Use all
drive points, to activate any of following abilities until
the end of the turn.)

1 point: Gets +1/+1 or Trample
1 point: Target creature loses Haste.
"Wow, that thing would have got me if it weren't for
out horned buddy stamping like that."

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