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Light Ward
Prevent the next 5 damage that would be dealt to target creature or planeswalker this turn.
Statute — Prevent the first 5 damage that would
be dealt each turn to any target, except the turn
this spell enters the battlefield. (After casting this
spell, it stays on the field as an enchantment with its Statute effect active until the end phase of your next
turn.)
"You know you can't defeat the law."


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