LOCUS OF DIVERSION
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LOCUS OF DIVERSION
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LOCUS OF DIVERSION

At the end of CHARGE phase, each friendly
HEDONITE DAEMON HERO w/i 1" of an
enemy unit can create a locus of diversion.
If they do so, pick 1 enemy that is 1" of that
HERO and roll a D6, adding 1 if that HERO is a
GREATER DAEMON. On a 4+, that unit
cannot make a pile-in move before it attacks in the
following combat phase. You cannot pick the
same unit as the target for this ability more than
once in the same phase
(whether roll was successful or not).

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