Lord of Weirdness
by on
Lord of Weirdness
by on

Lord of Weirdness
Lord of Weirdness

Players with stalk counters have hexproof, can
see your hand and may control your turn.
{1}{u}{b}: You get a stalk counter. Target opponent
gains control of Lord of Weirdness. Activate this
ability only during your turn.
"He roams the hallways mumbling alone, cackling
loudly, sticking his nose into things he is not required
nor wanted, but he is the king's childhood friend, so
we must comply and let him be."

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