Lost in a Nightmare
by on
Lost in a Nightmare
by on

Lost in a Nightmare

At the beginning of each player's upkeep, that
player loses 1 life and creates a 1/1 black Nightmare
Bird creature token with flying and "This creature
can't block."

Whenever one or more nightmares die, put a
memory counter on Lost in a Nightmare.

At the beginning of your end step, if Lost in a Nightmare has twelve or more memory counters on
it, sacrifice it and draw seven cards.

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