Loyal Spy
Dissident (At the beginning of each opponent's combat phase, you
may allow that player to gain control of this creature until end of
combat. If that
player does, you draw a card, then it gains haste and creatures
that player controls can't attack you until
end of turn. That player can't sacrifice this creature
this turn.)
Deathtouch
"A spy's work is never done."
Card Comments