Lynkin, The Bright Reaper
Deathtouch, Indestructible, Vigilance
Whenever a creature enters or leaves a graveyard Lynkin deals
damage equal to that creatures toughness to any target.
{2}{r}{b}{t}- Until end of turn all creatures you control have base
power and toughness 4/4 and become Wraith Ravens with Flying but
retain all other abilities.
{w}{w}{b}{b}- Lynkin gains Swampwalk and Flying
until end of turn.
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