Mace of Terror
(Requires attunement)
Charges: 0 0 0 restore 1D3 per day
While holding, you can use an action and expend 1
charge to release a wave of terror. 30-foot radius
DC 15 Wisdom saving throw or become
frightened for 1 minute. While frightened,
a creature must move as far away from you as
it can, and it can't willingly move to a space within
30 feet of you. It can't take reactions.
For its action, only dash/dodge or escape.
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