Madeline's Dash
by on
Madeline's Dash
by on

Madeline's Dash


(When you start a commander game, you may put a Signature spell from your deck into the command zone.
A Signature spell cast from the command zone costs
an additional {2} for each previous time you have cast
it from the command zone this game.)

Target creature you control with flying deals
damage equal to it's toughness to target creature.
That creature can't block this turn.

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