Maester Cressen
{g}{g}, {t}: Target creature you control gains +0/+2 until end of
turn.
Pay two life, Sacrifice Maester Cressen: Flip a coin,
if you win the toss destroy target creature an opponent
controls.
βHe was a maester, trained and chained in the great Citadel of
Oldtown. What had he come to, when superstition filled his head as
if he were an ignorant fieldhand?β
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