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Mages Guild Conjurer
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Mages Guild Conjurer
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Mages Guild Conjurer

When this creature enters the battlefield, create a blue Storm Atronach creature token with hexproof. Then, if you have created 3 or more Atronach tokens this turn, draw 2 cards.

{1}{u}{b}{r}{t}: Create a red Familiar creature token, then you may sacrifice an Atronach creature token you control. If you do, Atronach creature tokens you control gain +1+1 and gain lifelink until end of turn.

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