Magic Man
Flash, Flying, Evoke {1}{r}{u}
When Magic Man enters the battlefield transform
target creature into a 3/3 white Giant Foot with
no ability.
{u/r}: Throw a coin, if it comes up heads target
creature gets +1/+1 until end of turn.
Target creature gets Magic Man's other
abilities and is a wizard : Transform Magic Man.
You can play Magic Man from your graveyard by
discarding a card as an additional cost, if you do
it gets "If Magic Man dies, exile it".
Card Comments