M̷̸agi̧c͞͠ m͢͟͡í̢́̕s͏ţ̢ak̶e
Defender, indestructible, hex proof, Flash
When this is put on the battlefield, it starts off with 0 round
counters and 4 functional counters. At the beginning of your
upkeep, add a round counter to it. You may not do that if you have
lost health since your last upkeep. If your lose health, it loses
an FC. if it has 0 FC, move it to your graveyard. If Magic mistake
gets 5 round counters, tap it. If you survive till your next
upkeep, you win the game.
-{0}: return Magic mistake to your hand from
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