Magus of the History
Vanishing 3 (This creature enters the battlefield with three
time counters on it. At the beginning of your upkeep, remove a time
counter from it. When the last is removed, sacrifice
it.)
Whenever a time counter is removed from Magus of the History, if it
wasn't the last time counter, create a 2/2 white Knight creature
token with vigilance. Otherwise, other knights you control get
+2/+1 until end of turn.
Card Comments