Maia, solar self
by on
Maia, solar self
by on

Maia, solar self

+1: exile a creature for 1 turn and the the next turn, another player at the next seat gains control of that creature.
0: all planeswalkers all players own get exiled for 2 turns but this one.
-1: exile a permedent that any player owns for 2 turns and the next turn after that, the game goes back in time by 4 turns, before you used this move.

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