Malicious Spikelump
Mystery (You may exile this card from your hand. At the
beginning of your upkeep, each opponent may put it onto the
battlefield under your control.)
At the beginning of your upkeep, you lose life equal to the number
of creatures you control.
At the beginning of your end step, if you lost 4 or more life this
turn, put a -1/-1 counter on Malicious Spikelump.
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