Mallolwch Ancient-Haunter
As Mallolwch Ancient-Haunter enters the battlefeild choose
Werewolves or Hydras:
Werewolves:
-All Werewolf creatures you control get a +2/+2 and First strike.
When you are dealt damage create a 1/1 werewolf token.
Hydras:
-All Hydras enter the battlefield with a three +1/+1 and gain
haste. At the end of your turn Proliferate.
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