Mal'Nu of Tribe Resh
by on
Mal'Nu of Tribe Resh
by on

Mal'Nu of Tribe Resh

Trample, Indestructible
At the beginning of your Post-combat Main phase create a 3/3 Orc with either Trample, Menace, or First Strike
At the beginning of your upkeep all Non-Orc Gods lose indestructible until end of turn

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