Manta Rjochen
Trample
Whenever Manta Rjochen deals combat damage to a player, you may look at that players hand. Choose a non-land card from it. That player discards that card unless they come up with a funny fish-name mashup.
{1}{u},{t}: Scry 2, then draw a card. If the card has „wave“ or „ray“ in its name, you gain 2 life.
———{line}{line}
„Say Hello to Scholliver but don‘t trust Flundula or Karpfsten…“


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