Marellu, Cyborg General
by on
Marellu, Cyborg General
by on

Marellu, Cyborg General

+1: Marellu becomes a 6/6 indestructible Cyborg creature until end of turn. Prevent all damage that would be dealt to it until end of turn.
-1: Marellu deals 2 damage to target creature or player.
-9: You get an emblem with "At the beginning of your upkeep, deal 2 damage to up to 2 target creatures or players."

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