Maron the Deceiver
Haste, Shadow
At the beginning of each opponents' upkeep, they gain control of
Maron the Deceiver until end of turn. While controlled by another
player, Maron cannot attack you and can't defend. When Maron
attacks under an opponent's control, draw a card. If an opponent's
turn ends without attacking with Maron, they discard 2 cards.
Card Comments