Mars, Battlesworn
First strike, haste
When Mars, Battlesworn and at least two other creatures attack,
other creatures you control gain +1/+0 and first strike until end
of turn. Defending player may choose to have you draw a card to
ignore this effect.
Although Mars did not often use his head for thinking, he soon
discovered that it could function quite well in lou of a battering
ram.
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