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Marshal
To Hit - 4+
To Wound - 4+
To Save Against Wounds - 4+
To Save Against Unhorsed {dash} 4+
Melee Attacks {dash} 2
Wounds {dash} 2
Virtue of Jousting {dash} This knight's attacks automatically hit. If the Dodge ploy is used
against this knight, the To Hit roll becomes 3+
instead.


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