Master of the Swarm
At the beginning of your combat step, create X 1/1 Insect creature
tokens with flying tapped and attacking where X is Master of the
Swarm's toughness. Exile those tokens tokens at the end of combat
if they have toughness less than 2.
{t}: Put a +1/+1 counter on target Insect you control.
"Buzz, buzz. Buzz."
Card Comments